ARK Survival Evolved System Requirements & PC Benchmark
// SYSTEM DATA ANALYSIS //
> MINIMUM REQ.
CPU: Intel Core i5-2400
GPU: AMD Radeon HD 7870
RAM: 8
> RECOMMENDED
CPU: Intel Core i5-4670K
GPU: NVIDIA GTX 670
RAM: 16
// PROFESSIONAL_ANALYSIS //
ARK: Survival Evolved is Studio Wildcard’s genre-defining multiplayer dinosaur survival sandbox, challenging survivors to tame prehistoric beasts, craft high-tech infrastructure, and conquer dangerous island biomes. Developed on an early customized build of Unreal Engine 4, ARK is historically recognized as one of the most hardware-demanding survival games on PC. Unlocking consistent performance requires understanding its extreme resource footprint. Benchmark your gaming setup against our extensive hardware profiles on PCRunIt PC game benchmarks.
ARK Survival Evolved System Requirements Breakdown
The official minimum hardware requirements demand an Intel Core i5-2400 or AMD FX-8320 processor, an NVIDIA GeForce GTX 670 (2 GB VRAM) or AMD Radeon HD 7870, and 8 GB of RAM. While these decade-old specifications can technically launch the title, attempting to play on 2 GB of VRAM results in unplayable single-digit framerates and severe memory crashes.
To achieve an acceptable 1080p 50 to 60 FPS on Medium to High settings, players realistically require an Intel Core i7-7700K or AMD Ryzen 5 2600, paired with an NVIDIA GeForce GTX 1070 (8 GB VRAM) or AMD Radeon RX Vega 56, and 16 GB of high-speed system memory. Storage is notoriously massive: with major expansion maps like Genesis and Aberration installed, ARK easily surpasses 250 GB to 300 GB of drive space. Operating on an SSD is an absolute requirement to avoid minute-long asset load freezes.
Hardware Bottlenecks & Unreal Engine 4 Limitations
ARK: Survival Evolved suffers from acute architectural bottlenecks stemming from early Unreal Engine 4 draw-call dispatching. The engine renders millions of unculled environmental assets, foliage meshes, and complex dinosaur skeletal animations simultaneously.
When approaching large player-built tribe bases containing hundreds of tamed dinosaurs, electrical conduits, and automated turrets, the CPU main thread completely saturates with draw calls, causing frame rates to crater below 30 FPS regardless of your graphics card. Furthermore, dynamic sky simulations, trueSKY atmospheric passes, and ground clutter calculations impose severe GPU fillrate penalties. These brutal survival engine scaling hurdles mirror the technical hurdles experienced in voxel survival titles like 7 Days to Die and heavily populated wilderness simulations like Sons of the Forest.
FPS Optimization Tips / Best Performance Settings
- Disable the Sky Quality Slider: Dragging the Sky Quality slider to zero disables compute-heavy trueSKY atmospheric rendering, instantly recovering 15% to 20% FPS.
- Lower Ground Clutter Density to 20%: Reducing grass and pebble clutter dramatically relieves GPU memory bandwidth without affecting resource harvesting visibility.
- Keep View Distance at Medium: Setting View Distance to Medium prevents distant dinosaur meshes from overwhelming CPU draw-call dispatch queues.
- Utilize DirectX 11 Launch Commands: Adding launch arguments like -USEALLAVAILABLECORES ensures ARK utilizes multi-core CPU scheduling effectively.
- Allocate at Least 16 GB Dual-Channel RAM: ARK consumes enormous memory tables; running dual-channel RAM prevents fatal low-memory out-of-bounds crashes.
Frequently Asked Questions
Why does ARK: Survival Evolved run poorly even on high-end PCs?
The game suffers from unoptimized draw-call pipelines in early Unreal Engine 4. Large player bases and dozens of active dinosaur models saturate single-core CPU throughput.
How much drive storage does ARK really need?
A base installation requires approximately 125 GB, but installing all official DLC expansions and community workshop mods expands the footprint beyond 300 GB on your SSD.
Does ARK: Survival Evolved support DLSS or Ray Tracing?
The original ARK: Survival Evolved does not natively feature NVIDIA DLSS or Ray Tracing; these technologies were subsequently introduced in the Unreal Engine 5 remake, ARK: Survival Ascended.






